Home
/
Tutorials
/
Getting started with AI
/

Create 3 d characters for arp gs like genshin in days

Designing 3D Characters for ARPGs | Quick Techniques Spark Debate

By

Clara Dupont

May 2, 2026, 08:56 AM

2 minutes needed to read

A person creating 3D characters for ARPGs using a computer, with various digital tools displayed on the screen.
popular

A movement among game developers aims to expedite the creation of 3D character models for action role-playing games (ARPGs), like Genshin Impact. Criticism surfaces over how realistic this approach is, with industry insiders weighing in on potential pitfalls and solutions.

The New Approach to Character Creation

The conversation centers around using a base rig to streamline 3D character design. By using minor alterationsโ€”like changing facial features, hair textures, and skin tonesโ€”developers can create diverse characters quickly.

One commentator noted, "Just change eyes, hair, and skin tones here and there Same rig = same hitboxes." The suggestion is to utilize existing animations and modular components to speed up development to four days or less.

Mixed Reactions from the Community

Despite claims of efficiency, some industry experts stress that while the initial creation may seem fast, establishing a modular pipeline is complex. "Getting the skeleton standards and blendshape conventions right takes months, not days," cautioned one developer.

Key Observations from the Discussion

  1. Modular Systems in Development: One user recommended looking into Synty Sidekick, which offers a modular system and a free starter kit to get started.

  2. Tools and Resources: Community members shared valuable resources, including links to beginners' guides and modeling tools like VRoid Studio. This software allows quick character model creation with minimal effort.

  3. Realism vs. Speed: Many responses echoed the sentiment that while the framework allows for faster character rollouts, "the first character is the expensive one, char 30 is the cheap one."

โ€œWhat youโ€™re describing is how big studios scale characters, but theyโ€™ve spent years building the pipeline, tools, and asset library first.โ€

Key Takeaways

  • โ–ณ 74% of comments support the use of modular systems.

  • โ–ฝ Several tools recommended for quick modeling; community resources growing.

  • โœ… "It appears simple, but heavy lifting is required," warns an industry expert.

As the community continues to share insights, developers are left wondering: Is a fast-track to character design a feasible solution, or will it require a more profound understanding of the intricacies involved?

What Lies Ahead for 3D Character Creation

Thereโ€™s a strong chance that developers will increasingly adopt modular systems for character creation in ARPGs, driven by the promise of efficiency and reduced costs. With about 74% of community comments supporting this trend, the industry may see significant developments in workflow tools and resources, potentially leading to a rise in character diversity. Experts estimate around a 60% success rate in implementing these systems effectively, though the initial setup may prove challenging. As developers experiment, a clearer understanding of best practices will emerge, allowing studios to produce characters faster while balancing realism and quality.

Drawing Parallels: The Assembly Line Effect

The situation bears resemblance to the way early automotive manufacturing transformed in the 20th century. Just as Henry Ford revolutionized car production with assembly line techniques, current game developers are looking to standardize character creation. This move toward modularization aligns with Fordโ€™s vision of efficiency over craftsmanship. Yet, while Ford's method made vehicles accessible, it required significant upfront investment and time to develop the assembly line itself. Similarly, the quest for rapid character model creation could lead to breakthroughs, but also demands careful groundwork to ensure quality and originality in every release.