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400 gb project compilation taking over 30 hours?

400GB Project Compilation Times | Users Raise Concerns Over Lengthy Processing

By

Sara Lopez

Feb 21, 2026, 10:04 PM

3 minutes needed to read

A computer screen shows a progress bar indicating a lengthy compilation for a large project

An ongoing discussion among developers has erupted over a project that reportedly takes over 30 hours to compile. Many are questioning whether such delays are standard, especially for a solo project. Users are sharing their experiences and advice, pointing out potential issues with project size and system specifications.

Users Analyze Compilation Lengths

In a recent forum thread, one developer expressed frustration, stating, "I started compiling my project like 3 days ago and it's still not done. Is this normal?" The response has been overwhelming, with fellow developers offering insights and sharing their own experiences.

Many contributors analyzed the primary elements contributing to the lengthy compile time:

  • Asset Management: One user suggested, "The size itself 400 GB of project files are not a crazy amount for a commercial project built by a whole team, but it sounds like this is a solo project?" This raises questions about how effectively assets are organized.

  • System Specifications: Another pointed out that hardware limitations could be a major issue. β€œIf you have access to more than one PC, consider using Incredibuild to distribute the load,” one user advised, emphasizing the importance of adequate RAM and a fast SSD.

  • Compilation Process: Several users noted that the packaging process could be causing the delays. "Where in the process is it getting hung up is the important thing to look at," said another commenter, urging the developer to check their progress logs.

Insights from the Community

Feedback varied from supportive to critical. Some members of the community emphasized optimizing the project to alleviate delays. As one put it, "Strip assets, compress, remove plugins you don’t need. If it takes longer than an hour to compile, you're doing something wrong."

Interestingly, others shared that asset-heavy projects can experience natural growth issues. "I had a handful of Megascans in my project that I forgot I downloaded. My game was 20 gigs, but after I removed them, it went down to 1.5 gigs!"

"It can definitely take a long time for the first build; there’s a baking process for all the assets that can take a while."

In addition, some users noted the initial builds would typically take longer, suggesting that future compilations may improve once the initial baking is complete.

The Bigger Picture

The conversation highlights broader concerns within the game development community. As the demand for high-quality graphics and gameplay grows, so do the resource requirements. Developers, especially those working solo, may find themselves overwhelmed by the size and complexity of their projects.

Key Takeaways

  • β–³ Users suggest poor asset management may contribute to unexpected compile times.

  • β–½ Hardware limitations often create bottlenecks during the compilation process.

  • β€» "If you have multiple PCs, consider using Incredibuild for better efficiency," advises a forum member.

As discussions continue, developers are encouraged to reassess their workflows and system setups to enhance productivity in their projects.

Navigating the Path Ahead

There's a strong chance that the ongoing discussions around lengthy compilation times will prompt many developers to optimize their current workflows. As developers share insights on managing assets and improving hardware setups, an increasing number might adopt tools like Incredibuild, which could result in faster compilation times for future projects. Experts estimate that up to 60% of solo developers might reassess their asset management strategies in the coming months, leading to a noticeable shift in how projects are developed. Given the complexity of game creation today, those who adapt quickly are likely to stand out in a competitive market.

A Historical Reflection on Origins

Consider the early automobile industry; many inventors faced similar challenges with assembly lines that required meticulous organization and resources. The transition from handcrafted cars to mass production was lengthy and fraught with inefficienciesβ€”yet it laid the foundations for today's automotive giants. Just like early automakers, contemporary developers wrestling with compilation difficulties must streamline their processes and innovate to thrive. The chaos of initial builds may seem daunting, yet both industries exemplify how refinement and adaptation lead to remarkable advancements in technology.