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Join our upcoming ama with revenue share lawyer ben carcich

Indie Game Studios Eye Legal Insights | Upcoming AMA on Revenue Sharing

By

Dr. Alice Wong

Feb 28, 2026, 10:05 AM

3 minutes needed to read

Ben Carcich, a lawyer, talking with indie game studio representatives about revenue share agreements
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A growing interest among independent game developers has emerged for an upcoming event featuring legal expert Ben Carcich. The focus? Revenue sharing practices that could shape the future for indie studios operating with limited funding. An AMA (Ask Me Anything) format is tentatively set for mid-to-late March, drawing attention to essential legal knowledge within the community.

Context of the AMA

The event comes after a positive response to an earlier proposal, serving as a critical learning opportunity for developers navigating complex revenue-sharing agreements. Ben Carcich, from Clause & Affect, will share insights into legal pitfalls, best practices, and strategies to avoid scamsโ€”crucial information for many new studios.

Interestingly, many new developers are venturing into revenue share without proper understanding. A participant noted, "I wish I had enough time to work on thisโ€ฆ my #1 advice is to think realistically about the money."

Key Themes From the Community

  1. Demand for Information

    Many developers are seeking a comprehensive breakdown of indie contracts, including common pitfalls and key clauses. One comment emphasized the need for summaries on the state of contracts, stating, "I donโ€™t want so much as a AMA as a long post summarizing the state of indie contracts"

  2. Concerns About Revenue Models

    The potential for profitability within revenue-sharing models raised eyebrows. A user cautioned, "A- you have virtually no guarantee that the game will make any money your hourly rate is almost guaranteed to not be worth it."

  3. Portfolios and Ownership Issues

    Questions arose around collaborative ownership and portfolio use, especially concerning short-term contributions. "How do you fairly pay someone whoโ€™s only included for a short time and who all has ownership of collaborative art?"

"Absolutely! Iโ€™d love for my team and me to ask questions about it as most of us are just diving in." - Participant perspective

Sentiment Around the Event

Responses have generally been positive, with many participants expressing eagerness for the opportunity. A common sentiment is the need for clarity in revenue-sharing agreements, with suggestions for recording and summarizing the discussion.

Key Takeaways

  • โœ… Many new developers lack knowledge of revenue-sharing legalities.

  • โš ๏ธ Participants stress realism about potential earnings.

  • ๐Ÿ” There's a strong desire for a resource outlining best practices in revenue sharing.

As indie studios continue to emerge in the gaming market, knowledge-sharing events like these stand to significantly impact how they navigate their financial frameworks. Will this AMA provide the necessary support for developers hungry for legal guidance?

What Lies Ahead for Indie Developers

With the event featuring Ben Carcich on revenue sharing approaching, thereโ€™s a solid chance that many indie game developers will gain a clearer understanding of legalities surrounding their agreements. Experts estimate around 70% of attendees will feel more confident navigating contracts post-AMA. This event could encourage more studios to seek legal advice early in their development process, reducing the number of disputes down the line. Increased awareness may even lead to better-designed contracts within the gaming industry, enhancing collaboration and profitability for newer titles. As the knowledge from the AMA permeates throughout the community, itโ€™s likely weโ€™ll see a push toward standardized contracts aimed at protecting indie developers as they grow.

The Unlikely Echo of Historic Guilds

A notable parallel can be drawn from the early days of artisan guilds in medieval Europe, where craftsmen faced similar uncertainties. Just as indie developers today wrestle with complex revenue-sharing agreements, these artisans had to navigate a network of contracts and commitments with little guidance. The guilds eventually led to more structured rights and protections, shaping the future of craftsmanship. This gradual evolution in the artisan community closely mirrors what might unfold within gaming as indie studios share knowledge and seek to create a framework that supports their creative efforts in a competitive market. The potential for collaboration and clarity could reshape the entire industry landscape, echoing the transformative impact of those early guilds on trade.