The ongoing conversation about Blender 3D's compatibility with iPadOS heats up as reports surface regarding its app capabilities. Many people express frustration over the reliance on remote desktop access, while others see the potential in its mobile use cases.
User reactions lean towards dissatisfaction, especially regarding remote access. "This isnβt Blender for iPad, though; youβre just streaming from your PC" pointed out one commenter. Another voice echoed this concern, stating, "Just because you canβt, doesnβt mean you should. I wouldnβt be able to get work done like that." This fear of compromised usability is prevalent.
One participant, however, saw a silver lining, stating that the remote setup is "really handy for when I want to work on a project while traveling." Yet, others argue that the overall experience can fall short without the right tools. As one comment noted, "Looks okay if you have an Apple Pencil and probably a keyboard, which might defeat the purpose a bit."
As the debate continues, the community is clamoring for a standalone iPad version. Users expressed desires for specific features, asking, "I hope we can meet the iPad version on the App Store?" Many are urging developers to enhance touch interactions and other functionalities that align with mobile working styles.
A comment from the recent discussions mentioned, "I find it has nearly everything I need" when accessing Blender via remote solutions. However, the sentiment remains that a dedicated app is essential for a true mobile experience.
Forum posts hint that development is still ongoing, with one query asking, "But have they already launched?" This uncertainty reflects the community's anticipation for an official app.
π Many people find the current remote solution lacking in mobility.
βοΈ Creatives see promise in being able to work on the go but remain concerned with its functionality.
β Users are pushing hard for tailored iPad features that improve usability.
In summary, while the interest in Blender 3D on iPadOS is palpable, the demands for a proper app that permits seamless interaction grow louder. This push could lead developers to pivot towards creating a robust mobile solution that truly caters to the needs of artists on the move.