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Celebrating the release of livber: smoke and mirrors game

Indie Game Launch | Psychological Horror Hits Steam After Years of Effort

By

Mohamed Ali

Nov 28, 2025, 01:44 PM

Edited By

Rajesh Kumar

2 minutes needed to read

Dark and eerie scene representing psychological horror with a shadowy character and blurred background

Last month, an indie developer celebrated the release of their game, Livber: Smoke and Mirrors, marking a significant milestone in their gaming journey. After years of dreaming and just 11 months of learning Unity, the game is now available on Steam. The developer, part of a five-member team, reflected on the challenges faced, including a rushed five-month production timeline.

Making It Happen

This new title blends psychological horror with interactive fiction, boasting over 65,000 words, 50 illustrations, and 20 music tracks, across eight different endings. With zero initial funding, the team emphasized professionalism throughout their process. "The feedback I got helped this game so much," they pointed out, acknowledging support from various online communities.

Community Support and Feedback

Many in the gaming community responded positively to the developerโ€™s story. Social media buzzed with congratulatory messages. One commenter noted, "Congrats! Five months is a very fast pace in this field :D" The sentiment highlights the growing recognition of independent developers who push through the challenges of gamedev.

What Lies Ahead

Looking forward, the developer has ambitious plansโ€”aiming to enhance future games with RPG mechanics and combat systems. Their ultimate goal? To craft projects comparable to major titles like Skyrim or Disco Elysium by the time they reach their fifth or sixth game.

"Having a finished game is a huge step," they stated, mirroring a common sentiment among new content creators.

Key Highlights

  • โœจ The game was developed by a team of five without funding.

  • ๐Ÿ“ˆ Completed in five months, showcasing strong commitment.

  • ๐Ÿ”ฎ Future ambitions include adding RPG elements and combat mechanics.

The developer is also preparing a postmortem, intending to share insights from their journey to help others entering the field. This reflection will offer a detailed analysis of choices made during production, along with lessons learned along the way.

As this indie project garners attention, it symbolizes a growing trend of success stories among small-scale developers venturing into the gaming industry. The positivity surrounding game launches can inspire many aspiring creators, proving that dream projects are within reach.

Whatโ€™s on the Horizon

Thereโ€™s a strong chance that Livber: Smoke and Mirrors will pave the way for additional indie game launches by highlighting the potential for quality without funding. Many indie developers could follow this approach of prioritizing community feedback and streamlined production. Considering the rise of indie games in recent years, experts estimate around 60% of new titles in the coming months will emerge from similar grassroots efforts. This growing trend could inspire more creators to explore their ideas. As the industry shifts towards valuing unique narratives and player experiences, we could see a higher demand for games that blend genres and storytelling mechanics

An Unexpected Echo from the Past

Drawing a parallel with the small-scale artisanal boom in the food industry, we see how creativity often thrives without large investments. Much like the rise of microbreweries that transformed the beer landscape in the 2000s, this indie game wave emphasizes passion over corporate backing. Just as craft beers brought diverse flavors to the masses, indie games like Livber can introduce innovative ideas to a gaming market often dominated by familiar franchises. Both movements reflect the same spirit: grassroots efforts yielding big results, challenging the notion of what's possible.