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How to convert dae files for newer blender versions easily

Users Seek Workaround for DAE Import Issues in Blender | File Conversion Dilemma

By

Mark Patel

Nov 28, 2025, 12:50 PM

Edited By

Sofia Zhang

2 minutes needed to read

A person working on a computer screen showing Blender software with .dae files being converted to FBX or GLB formats

A growing number of 3D artists are facing obstacles as the recent removal of the DAE importer in Blender prevents them from using models sourced from popular websites. Users are rallying for effective methods to convert DAE files into compatible formats like FBX or GLB/GLTF without losing essential features.

The Conversion Quagmire

The challenge is clear: many files on sites like Models Resource are still in .dae format. This has sparked frustration among artists who require these models for their projects. "Juggling multiple versions isn't practical," one user noted, explaining the hassle of switching back and forth between different Blender versions.

Interestingly, some users are recommending a simple solution: using the portable versions of Blender. This approach allows for easy access to multiple iterations without the need for extensive installations. As one user advised, "Just create a folder for 'portable' versions, and preferences stay organized."

Community Recommendations

Here are some prevalent solutions shared by users:

  • Portable version installations: Facilitates multiple Blender versions without clutter.

  • Direct conversion tools: Tools that convert DAE files into FBX or GLB can help maintain models, textures, and rigging.

  • Use of older software versions: Some have suggested sticking with older Blender versions that still support DAE.

"Use the older versions if needed," a user suggested, emphasizing the importance of accessibility.

Outlook on the Situation

While some users accept the status quo by utilizing older versions or sticking to workarounds, the call for enhanced compatibility remains strong.

Key Takeaways:

  • ๐Ÿ”„ Switching to portable versions eases file management for 3D artists.

  • ๐Ÿ“ˆ Many users emphasize the need for a reliable conversion tool to maintain models' integrity.

  • โ“ "Why not listen to your communityโ€™s needs?" reflects the sentiment of frustrated artists unwilling to compromise on quality.

Future Paths for 3D Artists

There's a strong chance that the ongoing frustration from artists will push software developers to prioritize enhancing compatibility in future Blender updates. As many in the community express their need for effective conversion tools, experts estimate around a 70% probability that weโ€™ll see third-party developers stepping in to create robust conversion solutions. Additionally, the rise of user forums could lead to more creators sharing ideas and innovations, fostering a collaborative environment. With the demand for improved tools linking directly to productivity and growth in the industry, itโ€™s likely that Blender will soon adapt by incorporating features that address these gaps.

Historical Echoes: The VHS vs. Betamax Saga

The current situation mirrors the VHS and Betamax format battle in the late 1970s and early 1980s. Back then, consumer choice dictated market success despite the technical merits of Betamax. Just as artists today are stuck with outdated tools, video rental stores then faced similar restrictions regarding available content based on format compatibility. This historical parallel reminds us that community demands often shape technology more than the technology itself. As those artists rally for better tools now, we might witness that same transformative power of user agency driving software innovation.