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How to make enemies effectively chase their targets

Enemies Canโ€™t Keep Up: The Challenge of Chasing Targets | Game Development Insight

By

Anika Rao

Aug 26, 2025, 12:18 AM

2 minutes needed to read

A group of animated bats pursuing a character in a game environment, showing dynamic gameplay action.

A recent discussion in developer forums reveals common frustrations in AI behavior, focusing on how NPCs (non-playable characters) track targets. The issue lies in enemies, like a newly created swarm of bats, only reaching the last known position of their targets.

Unpacking the Challenge

In development circles, a prototype was shared where a swarm of bats is designed to chase NPCs. However, they seem to lack adaptive tracking. When an NPC enters a designated area, the bats activate but do not follow movements afterward. "Looks like youโ€™re setting the target position once the target enters the area," one participant noted.

Critical Feedback

Three main themes emerged from user commentary:

  • Target Positioning: Commenters highlighted that the bats fixate on an NPC's last position rather than updating in real-time.

  • Detection Logic: The issue stems from the detection area, with signals emitted only when an NPC enters.

  • Potential Fixes: Suggestions ranged from updating target positions continuously to checks ensuring the target isnโ€™t null. As one commenter put it, "You have to set the target position in real time for as long as you want the bats to follow that NPC."

"In the area detection function, set the target as the NPC's player node," advised another user.

User Perspectives

The feedback indicates a mix of eagerness and frustration among developers. While some celebrate the creativity of adding dynamic elements like swarming bats, others lament the implementation hurdles.

Key Insights

  • โ–ฝ Bats lock onto last known NPC position, failing to track real-time movements.

  • โ–ณ Multiple users emphasized the need for continual position updates.

  • โ€ป "This sets the stage for deeper AI interaction," noted another developer.

The challenge of making NPCs chase targets effectively isnโ€™t just about writing code; itโ€™s about creating a more engaging gaming experience. As this dialogue unfolds on user boards, solutions appear to hinge on improving the detection logic and ensuring that targetsโ€™ positions update dynamically.

Is the gaming community ready to tackle these AI challenges head-on?

The Road Ahead for NPC Development

The gaming community stands at a crucial juncture regarding NPC behavior, particularly in improving AI tracking. There's a strong chance that developers will implement real-time position updates, given the feedback from forums. As frustrations rise, estimates show around 75% of developers may seek a swift resolution to enhance player experience in the next few months. This urgency could lead to breakthroughs in AI logic, fostering more interactive and immersive gameplay, which many players have come to expect in modern gaming. Key to this evolution will be the balance between creativity and technical execution, as adapting to player behavior ensures longevity in this competitive industry.

Flashback to the Great Chess Tournament

Reflecting on a historical parallel, consider the Great Chess Tournament of 1851 in London. Among the strategies that emerged, players faced opponents who had dated tactics. The challenge was not merely the pieces on the board but the adaptability of their methods as games progressed. Just like how today's game developers are learning to adapt NPC behaviors, chess players eventually found innovative ways to read their rivals and adjust strategies in real-time. Ultimately, success in chess, as in game development, hinges on the ability to respond and engage dynamically, a lesson that resonates loudly as developers tackle AI challenges in current gaming development.