A new engine called prism, designed for creating roguelike games, has hit the scene, garnering attention from gaming enthusiasts. Developed over years as a side project, this lightweight engine is built on Lua for LรVE, offering a modular foundation for developers looking to craft their own unique titles.
Prism stands out due to its adaptable architecture, developed with a focus on user experience and clean code. Here are some of the standout features highlighted by the creators:
Command Pattern: Streamlines game logic, making it flexible for various projects.
Composition-Based Entities: Enables developers to integrate complex behaviors without traditional inheritance issues.
Event Listeners: Simplifies the addition of traps, status effects, or environmental reactions.
In-Game Editor: Geometer allows for quick prototyping of levels and character interactions.
Multitile Actors Support: Grants the ability to create more expressive monsters.
Collision Layers: Eases the process of implementing new movement styles.
MIT License: Free for both personal and commercial use.
Initial feedback from the community is largely positive. A user on a forum expressed enthusiasm, stating, "Great timing, always love to see new engines being tutorialized alongside the event!" Another person added, "Sweet, Iโve been wanting to learn rotlove so Iโll try this instead." This reflects a hopeful perspective on the engineโs potential to inspire new projects.
Some have shared challenges with Lua, a programming language unfamiliar to many. Fortunately, many users are finding the grammar easy to grasp, as noted: "Lua's whole grammar fits on a single sheet of paper."
"If youโre interested, check out the tutorial and head over to our Discord for help!"
To engage prospective developers, a tutorial series will run alongside community events. This initiative aims to educate people about the engine's capabilities while inviting feedback to refine its features.
The atmosphere among enthusiasts is electric. With the potential of this new engine, many creators are excited to try it out and share their thoughts. The flexible design appears to resonate well, as one user commented, "This looks awesome, thanks for sharing. Canโt wait to check it out!"
โจ Prism offers a unique roguelike engine that's easy to use.
๐ Available under MIT license, providing freedom for all creators.
๐ฌ Community support through Discord fosters deeper engagement among developers.
The development of prism is not just about creating a tool; it aims to cultivate an entire community of developers committed to crafting innovative roguelikes. Curious about whatโs next? Join the conversation and see how far this engine can go!