Home
/
Community engagement
/
Forums
/

Explore prism: a new mit licensed roguelike engine

New MIT-Licensed Roguelike Engine | Community Buzz Builds Enthusiasm

By

Fatima Khan

Jul 9, 2025, 12:29 AM

Updated

Jul 9, 2025, 03:31 AM

2 minutes needed to read

Screenshot of the Prism roguelike engine interface showing a grid layout with characters and items in a turn-based format

Overview

A new engine called prism, designed for creating roguelike games, has hit the scene, garnering attention from gaming enthusiasts. Developed over years as a side project, this lightweight engine is built on Lua for Lร–VE, offering a modular foundation for developers looking to craft their own unique titles.

Key Features of prism

Prism stands out due to its adaptable architecture, developed with a focus on user experience and clean code. Here are some of the standout features highlighted by the creators:

  • Command Pattern: Streamlines game logic, making it flexible for various projects.

  • Composition-Based Entities: Enables developers to integrate complex behaviors without traditional inheritance issues.

  • Event Listeners: Simplifies the addition of traps, status effects, or environmental reactions.

  • In-Game Editor: Geometer allows for quick prototyping of levels and character interactions.

  • Multitile Actors Support: Grants the ability to create more expressive monsters.

  • Collision Layers: Eases the process of implementing new movement styles.

  • MIT License: Free for both personal and commercial use.

Community Response

Initial feedback from the community is largely positive. A user on a forum expressed enthusiasm, stating, "Great timing, always love to see new engines being tutorialized alongside the event!" Another person added, "Sweet, Iโ€™ve been wanting to learn rotlove so Iโ€™ll try this instead." This reflects a hopeful perspective on the engineโ€™s potential to inspire new projects.

Some have shared challenges with Lua, a programming language unfamiliar to many. Fortunately, many users are finding the grammar easy to grasp, as noted: "Lua's whole grammar fits on a single sheet of paper."

"If youโ€™re interested, check out the tutorial and head over to our Discord for help!"

Learning Opportunities Ahead

To engage prospective developers, a tutorial series will run alongside community events. This initiative aims to educate people about the engine's capabilities while inviting feedback to refine its features.

Momentum Builds

The atmosphere among enthusiasts is electric. With the potential of this new engine, many creators are excited to try it out and share their thoughts. The flexible design appears to resonate well, as one user commented, "This looks awesome, thanks for sharing. Canโ€™t wait to check it out!"

Key Takeaways

  • โœจ Prism offers a unique roguelike engine that's easy to use.

  • ๐Ÿ”— Available under MIT license, providing freedom for all creators.

  • ๐Ÿ’ฌ Community support through Discord fosters deeper engagement among developers.

The development of prism is not just about creating a tool; it aims to cultivate an entire community of developers committed to crafting innovative roguelikes. Curious about whatโ€™s next? Join the conversation and see how far this engine can go!