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Creating the first npc model for psx style horror game

First NPC Model Sparks Discussion | Game Dev's Early Creation Draws Attention

By

Fatima El-Hawari

Jan 8, 2026, 06:16 AM

2 minutes needed to read

A 3D NPC character designed in a retro PSX style, showcasing a creepy expression and simple textures, created in Blender, set against a dark background.

A game developer recently showcased their first NPC model in a PSX-style horror game using Blender. The response from online forums has been mixed, with some offering keen critiques while others express their surprise at the outcome.

The developer revealed that, while the model captures the general shape intended, they feel it still appears a bit janky. Users reacted with curiosity and their own suggestions.

Community Feedback Ranges from Supportive to Critical

When sharing the model, the developer noted, "I got the general shape down but he still looks janky as hell." This honesty prompted various comments.

"Oh good heavens," remarked one commenter, highlighting the model's initial visual impact.

Another user expressed concern, saying, "Do I need to fix the model or the textures?" These responses indicate a genuine concern for quality and craftsmanship in gaming, as well as an eagerness to assist.

Analyzing the Design Process

The sentiment in forums suggests a mix of support and constructive criticism. With the game's unique art style inspired by Night of the Consumers, the pressure to achieve an authentic look is evident.

What Game Developers Learn from Each Other

  • Some users applaud the creativity.

  • Others focus on the technical aspects of modeling and texturing.

  • Many offer direct help, showcasing a collaborative spirit in the game development space.

Key Insights from the Feedback

  • Positive Reactions: Many users appreciate the effort.

  • Calls for Improvement: Critical voices suggest refining both model and textures.

  • Community Engagement: The developer's willingness to seek input fosters collaboration.

As the game progresses, the developer's journey illustrates the importance of community in refining skills and creations. Will this early model evolve into a standout character? Only time will tell.

Stay tuned for updates on this developing story.

Charting the Path Forward

As the developer continues to refine the NPC model, there's a strong chance that the feedback will lead to significant improvements in both design and texture. Engaging with the community often fuels growth, and the mix of support and critique suggests that many will be eager to see how this early creation evolves. Experts estimate around a 70% probability that the final model will surpass initial expectations, particularly if the developer actively implements suggestions and builds upon the collaborative spirit fostered in the forums. Given that successful games often thrive on community involvement, the momentum generated by this model may stimulate further creative advancements in the horror genre, influencing others to share their work and seek advice as well.

Echoes from the Past

Consider the artistic journey of the Impressionists in the late 19th century. Their early works faced harsh criticism and skepticism from traditionalists who viewed their style as unrefined. Yet, much like the developer here, they leveraged community feedback and experimentation, steadily refining their craft and ultimately reshaping the art world. The blend of innovation and reflection within a supportive network can often catalyze transformation, leading to expressions that not only defy initial doubts but also stand the test of time. This historical parallel illustrates how the path of creativity can flourish through community spirit, encouraging current game developers to embrace their process, no matter the rocky beginnings.