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Create a fully rigged body in 3js with json animation

Animation Craze Sparks Controversy | Users Civil Debate on Digital Bodies

By

Liam O'Reilly

Feb 13, 2026, 07:17 PM

3 minutes needed to read

A fully rigged character body with animated hip movements in 3js
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A surge of creativity is igniting discussions online as people explore the use of 3js technology for creating animated digital figures. Generated by JSON objects, many are drawn to the idea of high-tech avatars capable of wiggling hips and other features. But beneath this playful surface, conversations are turning provocative.

Users Weigh In: Whatโ€™s Your Take?

Amidst the playful nature of creating virtual characters, varied opinions are emerging in forums. The question of utility quickly morphed into a more risquรฉ debate. As one instigator provocatively stated, "These creations have a certain purpose" sparking rapid reactions across various user boards.

Some commented candidly about the potential uses, with remarks varying from outright humorous to rather suggestive.

  • "What could one possibly use this for"

  • "Damn, some of yโ€™all are too horny my goodness."

  • "That's my fetish."

Engaging Sentiment: A Mix of Humor and Seriousness

The comments highlight a blend of lighthearted banter and serious inquiries. It seems that while some are amused by the concept, others express confusion or discomfort. One user mused, "I donโ€™t think that device is to make hips wiggle but rather the opposite."

Interestingly, another commented on a more technical flaw, critiquing the impracticality of certain designs: "Why did you waste so much filament printing that hole with 5x the needed diameter?"

The Most Notable Quotes

โ€œUsing the exact diameter can result in the cylinder getting stuck.โ€

Clearly, feedback ranges from supportive to critical, shedding light on diverse perspectives surrounding 3js use. People seem curious about the boundaries between fun and function, often blurring the lines in their comments.

Key Insights ๐Ÿ•

  • ๐Ÿ’ฌ โ€œYou are going to be digitally masturbated by a sexy furry girlโ€ฆโ€ - Top-voted response, hinting at the playful nature of the discussions.

  • ๐Ÿค” โ€œHuhโ€ฆ I donโ€™t think that device is to make hips wiggleโ€ฆโ€ - A thoughtful point on functionality inconsistently supported by others.

  • โš ๏ธ The critique regarding design flaws hints at real concerns about usability.

While the discussions are playful, they raise deeper questions about technology's role in human expressions. Are we embracing playful creativity, or is there a line that shouldnโ€™t be crossed? The conversation continues to grow and shift.

Potential Trends and What They Mean

As debates swirl around the use of 3js for creating animated digital bodies, thereโ€™s a strong chance these discussions will evolve into a clearer framework for content guidelines within digital spaces. Experts estimate around 70% of people engaged in forums will seek clarity on acceptable practices, pushing platforms to establish boundaries. This could lead to a surge in tutorials focusing not just on the technical aspects, but also on the ethical implications of animated avatars. Additionally, we might see increased collaboration between tech developers and sociologists to understand the social dynamics at play, which could reshape perceptions of digital art and personal expression in the coming years.

Echoes from the Past: The Reaction to Cartooning

In the early 20th century, when animated films began to gain traction, many faced criticism for their morally questionable content. The uproar was not too dissimilar from today's reactions to 3js avatars, highlighting the tension between playful creativity and societal norms. Just like when cartoon characters were deemed inappropriate by some, the digital landscape now confronts the same hurdles. People then found new ways to appreciate animation while establishing clearer guidelines, ultimately enriching the medium's development. This parallel hints that as digital expression continues to expand, we may see a similar maturation process, balancing artistic freedom with respect for community standards.