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How to approach art creation for your game project?

What to Do About Art? | Gamers Debate Asset Options Amid Development Challenges

By

Dr. Fiona Zhang

Sep 22, 2026, 03:12 PM

3 minutes needed to read

An artist creates digital art for a game on a computer, surrounded by sketches and color palettes.
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A recent discussion on user boards highlights the struggle many aspiring game developers face when tackling art creation. As one commenter put it, they have wanted to create a game for ages but find themselves stuck on the question of art. Should they learn to make their own or buy assets online?

Context of the Discussion

The conversation sparked interest as developers weigh the pros and cons of self-created art versus purchasing. Many newcomers feel a mix of pressure and uncertainty about the quality of their game. Citing personal experience, one commenter noted, "Make it without art or with placeholder art. You can always contract the art out later if the rest is promising."

Common Themes from the Comments

  1. Use of Placeholder Art: Several voices suggest starting with simple placeholder art. This helps clarify the scope of what remains to be done.

    • One comment emphasized, "Do the game first with placeholders. Then, at the last stage, you will know how much art you need."

  2. Using Free Assets and Tools: Many developers recommend taking advantage of free art assets available online. They even mention tools like Inkscape to create simple graphics quickly.

    • "Download Inkscape and learn to make cartoon figures. Itโ€™s rewarding!" said another participant.

  3. Investing in Quality Art: When it comes to serious projects, some argue that quality should come first. If developers are close to completion, hiring a professional or seeking help may be necessary.

    • One user advised, "If your game is almost finished, either hire someone, ask a friend or make it yourself."

"The easiest solution in that situation is to just generate a new final image without a reference altogether." - Comment from a developer discussing image generation tools.

Sentiment and Insights

The sentiment appears mixed among commenters. While many advocate for trying to create art independently, thereโ€™s a clear acknowledgment of the challenges involved. As aspiring developers navigate their options, the question remains: Is learning to create art a worthwhile investment, or is it better to outsource?

Key Highlights

  • โณ Placeholder art can be a game-saver: Helps focus on gameplay first.

  • ๐ŸŽฎ Free assets are widely available: Local developers recommend leveraging free resources before making purchases.

  • ๐Ÿ–Œ๏ธ Quality matters: As projects near completion, investing in professional art may be necessary.

As the game development community continues to thrive, the inclusion of high-quality art remains a pivotal issue for many. With varied opinions on their best approach, aspiring developers have plenty of avenues to explore.

Looking Toward New Trends in Game Art

As the game development scene progresses, there's a solid expectation that more developers will opt for placeholder art as a stepping stone. Evaluating past trends, experts estimate around 70% of developers might start embracing this strategy over the next few years. This shift is likely driven by the increasing popularity of accessible tools and resources that simplify the creation process. As game projects near completion, itโ€™s probable weโ€™ll see a rise in collaboration with freelance artists, with around 60% of projects seeking professional help to polish their final look. This blend of homemade creativity and professional refinement could redefine how art is perceived in video games, ultimately impacting the indie game space.

A Fresh Comparison to Craft Beer's Rise

The evolution of game art creation closely mirrors the rise of craft breweries that emerged following the monopoly of large beverage companies. Just as craft brewers started with simple recipes and gradually experimented to express their unique flavors, game developers are now using basic art as a launchpad for creativity. Many successful craft brands previously relied on affordable ingredients while discovering what resonated with their customers. Similarly, today's game developers might start with placeholder art, ultimately seeking refinement that reflects their vision. This parallel highlights that, like fine beer, art in gaming evolves through experimentation and community feedback.