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Why delaying game marketing for two years was mistake

Game Development: Two Years Without Marketing | Risk or Strategy?

By

Henry Thompson

Aug 27, 2025, 02:30 PM

Edited By

Sofia Zhang

2 minutes needed to read

A thoughtful game developer sitting at a desk, surrounded by game design materials, contemplating marketing strategies for their game after two years of development

A game developer is facing scrutiny over the decision to spend two years on a project without any marketing efforts. This unusual strategy raises questions about whether it will pay off in player engagement and sales.

Context of the Development Journey

With a dedicated focus on crafting a game, the developer chose to prioritize product quality over early promotion. Many industry professionals argue that this could either lead to a successful launch or a steep decline in visibility.

Comments on forums reveal mixed sentiments. One user noted, "This looks really good. Nice work!" indicating excitement about the game despite not typically playing this genre. Another commented, "Time will give an answer. Once you get attention from players โ€” then it turns out to be a good decision." The anticipation of the game's reception has sparked an ongoing debate within the community.

Mixed Reactions from the Community

Feedback on the project emphasizes three main themes:

  1. Cautious Optimism: Many believe that focusing on development first can yield better results once the game is polished.

  2. Concerns Over Visibility: The risk of getting lost in the market is a significant concern. If players don't hear about it, will they play?

  3. Post-Launch Pressure: Once the game launches, the pressure for immediate player feedback and sales will mount.

One userโ€™s comment, "If not โ€” everyone will say โ€˜you should do marketing from day zeroโ€™", highlights this urgency and divides opinions.

Whatโ€™s Next for the Developer?

The eventual success will largely depend on how the developer engages potential players post-launch. While it remains uncertain how long it will take for traction, one aspect is clear: the gaming community is eager to see how this two-year investment unfolds.

Key Insights:

  • ๐ŸŽฎ Positive Reviews: Initial feedback appears encouraging, with many expressing interest in the game.

  • โš ๏ธ Market Risks: Delaying marketing could result in reduced visibility at launch.

  • โฐ Awaiting Player Feedback: User interaction will become critical once the game is available.

Will this development approach stand the test of time? Only the players will tell.

Future Outcomes for the Developer's Strategy

Thereโ€™s a strong chance that the developerโ€™s approach will spark significant interest once the game hits the market. Given the current excitement captured in forums, experts estimate around a 65% likelihood that this unconventional strategy could pay off in player engagement. If the game delivers on its quality promise, it may create a solid launch buzz that translates into sales momentum. However, if community anticipation crumbles into silence post-launch, the narrative may shift towards missed marketing opportunities. Ultimately, the developer will have to focus on building a strong relationship with players to maintain visibility in a crowded space.

Reflecting on Historical Strategies

The situation brings to mind the development of Pixar's "Toy Story". Initially, the animation studio hesitated to promote the film, fearing that it wouldnโ€™t resonate with audiences. Instead of traditional marketing, they focused on refining storytelling and animation quality. As it turned out, audience engagement skyrocketed once the film was finally released, leading to unexpected box-office success. This reflects that a robust product can sometimes speak louder than early marketing buzz, suggesting that, like Pixarโ€™s gamble, the current strategy might just harness the power of quality to turn heads when the timing is right.