Home
/
Community engagement
/
Forums
/

Can gamemaker create a game collection like henry stickmin?

Game Developers Seek Collection Feature | Users Encourage GameMaker Integration

By

Chloe Leclerc

Oct 14, 2025, 06:14 AM

2 minutes needed to read

An indie developer working on a game collection using Gamemaker, featuring characters and scenes from three interconnected games.

Game developers are starting discussions about combining their three-game series into one collection. Users are looking to GameMaker to facilitate this integration, similar to the popular Henry Stickmin Collection, allowing players to jump between games easily.

Demand for Game Integration

In a recent post, a developer expressed their desire to bundle three interconnected games into a collection. This approach aims to enhance user experience by letting people choose any game from the lineup without difficulty. Forums are buzzing with players sharing thoughts on this.

Notably, some developers have shared insights about implementing this feature. One commented, "I think you could use the game_change function," highlighting a specific function that could support the transition between games.

Positive Feedback from the Community

Responses have generally been supportive, with one contributor stating, "It was implemented so Deltarune could connect its chapters together." This suggests that the technical possibility exists, igniting a hopeful sentiment among developers and gamers alike.

User Engagement in Technical Solutions

Many participants joined the conversation with input on technical solutions and resources:

  • Game Change Function: Suggested as a tool for transitioning between games.

  • Deltarune's Example: Cited as a successful implementation of a similar concept.

  • Encouragement: Developers are excited to explore these suggestions, indicating strong community engagement.

"I'll try it, thanks," another user responded, showcasing willingness to experiment with proposed solutions. This enthusiasm hints that the community is actively exploring options, fostering innovation.

Key Insights

  • โš™๏ธ Game integration is highly sought after for seamless gameplay.

  • ๐ŸŽฎ Technical options like the game_change function show promise.

  • ๐Ÿ’ฌ Strong community engagement fuels development ideas.

The push for this collection reflects a trend where players want cohesive game experiences. As developers take action, their results could set a precedent for future game series. Will GameMaker make this feature a reality? Only time will tell.

Exciting Prospects for Game Integration

There's a strong chance that developers will push forward with the integration of game collections using GameMaker. Given the enthusiasm in forums and the discussions around technical feasibility, it's likely that we will see a prototype emerge within the next six to twelve months. Developers are likely to prioritize the game_change function, as many players have expressed interest in this approach. If successful, this could not only set a precedent for future game series but also encourage more developers to explore teamwork and collaborative development, increasing the chances of vibrant, interconnected gaming experiences.

A Fresh Comparison to Historical Collaborations

This situation echoes the early days of comic book crossovers, where different characters and storylines from various series began to mix. It started small, with minor tie-ins, but soon grew into expansive universes where heroes collaborated across different titles. Just like those comic book pioneers, game developers are now charting new territory by considering cross-game collections to engage audiences. Such innovation often leads to enhanced narratives and community engagement, possibly paving the way for a broader gaming universe that parallels the interconnected worlds seen in comic franchises.