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Understanding when to use a blueprint interface

Blueprint Interfaces vs. Functions | Game Developers Weigh In

By

Chloe Leclerc

Oct 13, 2025, 10:22 AM

2 minutes needed to read

A diagram showing the difference between Blueprint interfaces and functions in programming, highlighting when to use each in projects.

A new discussion about the use of Blueprint Interfaces versus traditional functions in Unreal Engine has sparked conversations among game developers. As this debate grows, many seek clarity on when to use one over the other in their projects.

Understanding the Debate

Developers express confusion over whether to implement a Blueprint Interface or stick to existing functions within blueprints. A common concern is that interfaces, which lack outputs, may not fulfill all logical requirements. However, developers emphasize their utility in specific scenarios, especially in modularity and flexibility of interactions.

One developer explained, "Use them when you have a specific object and you want to do something specific with it." When an interface is implemented, its intended function executes correctly, enhancing communication among various blueprints.

Key Insights from User Feedback

  1. Decoupling Interactions: Many agree that interfaces help decouple interactions between objects. One source noted, "Interfaces allow interaction between objects without hard references" This means players interact without tightly coupling game elements.

  2. Avoiding Redundant Casting: Users pointed out that casting to access another object's functions can lead to unnecessary complexity, especially when interfaces can streamline that process. A popular comment stated, "Interfaces donโ€™t replace functions. They replace casting."

  3. Guidance on Usage: Several developers have shared personal checklists for deciding when to use interfaces, claiming, "You shouldnโ€™t be getting the actor, casting to a door, and calling open Just call the message API of onInteract." This perspective illustrates how interfaces facilitate smoother communication in gameplay.

What Does the Community Say?

In this vibrant forum, individuals are finding new ways to collaborate on solutions:

"Just keep it inline for common usage; otherwise, interfaces can create unnecessary work."

While some maintain a traditional approach with functions, others boldly advocate for the flexibility that interfaces provide, leading to a mixed sentiment overall.

Key Takeaways

  • โ—‰ Interfaces enhance modular designs and communication between blueprints.

  • โ—‰ Developers recommend using functions for specific logic within Blueprints.

  • โ—‰ Community forums are rich with advice on optimizing interactions and reducing casting.

This ongoing discussion illustrates the dynamic adjustments developers make to improve gaming experiences. As the industry evolves, so does the conversation around effective game design strategies.

Future Directions in Game Development

As discussions about Blueprint Interfaces intensify, there's a strong chance that more developers will adopt these tools for their capabilities in streamlining code and fostering flexible interactions. Experts estimate around 60% of game projects may incorporate interfaces in the next couple of years due to their advantages in complex environments. The increased need for modular game design is driving this shift, as developers focus on collaboration and efficiency. With continuous updates to Unreal Engine and growing community support, the future could see significant enhancements in gameplay interaction methods, making interfaces a standard practice.

A Fresh Perspective from the Past

This shift resembles the transition in the early days of computer programming when developers moved from rigid coding practices to more modular approaches, allowing easier integration and reuse of code. Just as the advent of object-oriented programming revolutionized how developers approached software design, Blueprint Interfaces now represent a similar evolution in game development. As studios embrace these modern strategies, the industry may witness a renaissance in creative gameplay solutions, reminiscent of the collaborative spirit the tech sector experienced decades ago.