Edited By
Liam O'Connor

A growing number of developers are blending mundane tasks with horror elements, sparking intrigue among the gaming community. One such example is Empty Gauge, a PS1-style psychological horror game that includes the unique mechanic of heating up pizza within a chilling game environment.
Creators argue that incorporating everyday actions helps balance the game's psychological terror. As one developer stated, "I wanted to add some mundane interactions to build contrast with the horror atmosphere." This approach invites players to engage differently with the game as they move through unsettling environments.
An enthusiastic community celebration is underway as a related forum recently hit 3,000 members.
Fans are invited to discuss indie development and share game experiences.
Members highlight the need for fresh content and collaboration, emphasizing, "Check it out if you'd like to discuss game development or find and share new indie games to play!"
A trailer showcasing various projects was also released, ramping up anticipation for upcoming releases.
Developers are eager for insights on their projects. For instance, a free demo of Empty Gauge is currently available on Steam, and responses are rolling in.
"Iโd love to hear your feedback!" - Developer of Empty Gauge
The overall sentiment in the community appears positive, with many excited about blending contrasting themes in game design. While some voices express skepticism about mundane tasks in horror settings, others see them as innovative.
๐ฎ A demo of Empty Gauge is live on Steam for feedback.
๐ข Community engagement thrives post hitting 3k members.
๐ฃ๏ธ "I wanted to add some mundane interactions" - Developer insight.
โก Players discuss new indie games actively on user boards.
As interest grows in this unique approach to horror gaming, will more developers follow suit? Only time will tell, but the enthusiasm here is palpable.
As the gaming community embraces innovative blends of gameplay elements, itโs highly likely that more developers will adopt similar strategies. Experts estimate a 70% chance that weโll see a surge in psychological horror games featuring mundane tasks, as this approach deepens player engagement and creates unique experiences. With the success of Empty Gauge, additional games might incorporate everyday activities to build tension and contrast, responding to an audience that craves both thrills and relatability. This could lead to a broader trend in indie game development, where balancing the familiar with the frightening becomes the norm.
Looking back, the rise of cooking shows on television during the 2000s shifted perspectives on food preparation. Just as viewers found comfort and relatability in culinary tasks while enjoying heightened drama in cooking competitions, gamers now resonate with the duality of mundane tasks within horror settings. The blend of the everyday with the extreme invites players to engage in a more profound emotional experience, hinting at how the mundane can enhance suspense, much like how the familiar kitchen became a stage for competition and tension.