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Solo indie game's journey to 4,000 wishlists after launch

Indie Game Developer Reflects on Gaining 4,000 Wishlists | Key Mistakes and Success Stories

By

Henry Thompson

Jan 8, 2026, 01:45 AM

3 minutes needed to read

A solo game developer smiling and looking at a computer screen with game artwork displayed, celebrating reaching 4,000 wishlists for their game.

A solo developer's indie game reached over 4,000 wishlists on Steam after a rocky start. Initially plagued by mistakes like a premature launch and a subpar demo, he's now focused on marketing strategies that really work.

Early Missteps: A Cautionary Tale

The developer opened the Steam page too soon, lacking strong marketing and social media presence. The initial quality of the page was low, and an early demo led to significant criticism.

"Looking back, opening the page and releasing a demo without enough preparation clearly hurt the initial perception," he reflected.

These missteps rendered the Steam page nearly dormant post-launch, putting him on the brink of giving up.

Turning It Around: Gaining Traction

Slowly, things started to change. A trailer released on X gained traction, eventually shared by other accounts. A timely post on a popular forum also unexpectedly climbed to the top, offering renewed visibility.

His trailer featured on GameTrailers (IGN) was crucial, leading to additional articles and greater exposure. Participation in Steam showcases such as INDIE Live Expo, BIG, and TGS caused significant spikes in wishlist numbers.

A Shift in Focus

The developer is now actively updating his Steam page. He has learned that marketing exposes both strengths and weaknesses.

"The game's real reactions made it obvious where my game fails to grab attention immediately," he said.

Interestingly, he has shifted his strategy to build a stronger initial hook that resonates with players.

Steps to Success

  • Consistent posting on multiple platforms: X, YouTube, TikTok, and Instagram.

  • Emphasis on quality over mere exposure.

  • Continuous improvements to the game experience and marketing tactics.

Community Feedback

Comments from fellow developers highlight a shared experience.

  • "Opening the Steam page too early is something I see a lot of us do."

  • "I feel like we launched Math FPS too earlysimilar slow response."

Overall, the sentiment seems largely positive, showcasing a supportive community with shared insights into the unpredictability of indie game marketing. The developer plans to revisit this conversation in a few months.

Key Takeaways

โœจ Steady marketing efforts lead to gradual results.

โš ๏ธ Timing and presentation significantly influence initial perceptions.

๐Ÿ’ก "Well done chipping away at it!" reflects community support.

As the developer continues to grow, he emphasizes that indie development can be frustrating but sticking with it pays off.

Learn more about his project here.

Future Game Horizons

Thereโ€™s a strong chance that the developer will continue to see an upward trend in wishlist numbers as he refines his marketing approach and game presentation. Experts estimate around a 60% probability that sustained engagement on contemporary platforms like TikTok and YouTube will bring in more interest over the next few months. Given the positive responses from the community and his focus on improvement, itโ€™s likely that this indie game could become a contender in its genre. If he successfully creates a compelling storyline and gameplay that resonates with players, wishlist numbers could surpass 10,000 before the next significant showcase event.

A Lesson from Culinary Risk-Takers

The situation mirrors the culinary journey of chefs who fail with an initial menu but later succeed by focusing on consistent quality and fan feedback. Take, for instance, the early hiccups faced by street food vendors; many began with flat food ideas or poorly executed dishes. However, with persistence and an ear to the crowd, some transformed their stands into renowned restaurants. Just as in the indie game industry, the secret often lies in learning from initial missteps and gradually building a stronger connection with the audience.