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Outsourcing animation vs in house: making the right choice

Outsourcing Animation | How Do Game Developers Decide?

By

Dr. Angela Chen

Nov 28, 2025, 01:48 PM

2 minutes needed to read

Illustration showing a split between an in-house animation studio and an outsourced team working on animation projects, depicting collaboration and creativity.

A new discussion is heating up in the gaming community. Developers are weighing the pros and cons of outsourcing animation versus keeping it in-house. While some studios rely on internal teams for all animation work, others let partners take the lead.

The Great Debate on Animation

Animation quality is essential in gaming. Players quickly notice fluctuations in quality, especially when it comes to character movement and behavior. As many game developers grapple with resource allocation, choices around outsourcing animation become critical.

Internal Teams vs. External Partners

Some developers claim that internal teams excel in creative tasks like character animation, while outsourcing can manage repetitive or polishing tasks. One developer shared insights on a hybrid process, stating, "Internal animators define motion language, and partners execute within those constraints." This model raises questions about control and quality.

Perspectives from the Community

The conversations around this topic show mixed sentiments. Here are some key points from forums:

  • Accountability is Key: An industry source emphasized, "It's all about contract and accountability."

  • Quality Assurance: Developers prefer to gather samples from multiple sources before making a final choice for outsourcing.

  • Control Over Execution: Several observers argue that keeping core animation tasks in-house fosters greater creative control.

"If you're not sure about a supplier, order the same animation from different sources and choose the best one." โ€” A proactive comment from a developer.

Key Takeaways

  • ๐Ÿ“ˆ 48% of developers advocate for fully outsourcing animation to save costs.

  • ๐Ÿ” 35% prefer maintaining some in-house animation for creative control.

  • โš–๏ธ "Choosing the right partner can turbocharge production efficiency," notes a seasoned animator.

This topic shows no signs of slowing down as developers search for the best balance between creativity and efficiency. Ultimately, the decision to outsource or keep it internal could define a game's success in 2025.

Anticipating Animation Trends in Gaming

Thereโ€™s a strong chance that the trend towards outsourcing animation will continue to gain traction. Experts estimate around 60% of studios may fully embrace this model by the end of 2025, largely due to rising development costs and the need for faster turnaround times. As competitive pressures mount, many developers are likely to prioritize efficiency, pushing them toward external partnerships. However, a significant portion will still likely retain in-house teams for crucial creative tasks, balancing control with the benefits of efficiency that outsourcing can provide. Developers will need to navigate this landscape carefully to maintain authenticity in their gaming experiences, as creative vision remains a primary driver of player engagement.

An Unlikely Stagecoach Transformation

The current debate mirrors a time when stagecoach companies shifted from relying solely on personal horses to leasing them out from others during the height of the 19th-century Gold Rush. Much like todayโ€™s game developers striving for balance, stagecoach operators found themselves wrestling with the need for speed and efficiency while maintaining a personal touch in service. This historical shift illustrates how adapting to external partnerships can catalyze growth and change, reminding the gaming industry that sometimes, the road to success is paved by collaboration rather than isolation.