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Get paid to playtest a new roguelike arpg game

New Paid Playtest for Exciting Roguelike ARPG | Developers Offer Cash for Feedback

By

Nina Petrov

May 22, 2025, 08:29 PM

Edited By

Dmitry Petrov

2 minutes needed to read

A gamer holding a controller, immersed in fast-paced action of a new roguelike ARPG game, with colorful graphics on the screen

A developer is seeking players for its new third-person action role-playing game (ARPG), announcing a paid playtest with a $5 incentive for each completed survey. The game draws inspiration from popular titles like Path of Exile and Diablo, mixing fast-paced action with engaging mechanics.

Context of the Playtest

The game introduces unique features such as auto casting mechanics reminiscent of Vampire Survivors. Players face rapid enemy waves and must optimize their gear through randomized rolls, adding a thrill of chance to the gameplay. This format sparks excitement among participants, with comments reflecting eagerness to engage.

Whatโ€™s Included in the Playtest?

Players who participate will need to:

  • Download the game hosted on itch.

  • Complete a play session lasting about one hour.

  • Record a code appearing at game completion to validate their feedback.

  • Submit their feedback through a short survey, including their PayPal information for payment processing.

Engaging Community Response

Gamers are showing strong interest, with many eager to give feedback.

"Iโ€™d love to have your feedback on the game :)" โ€“ Developer response to inquiries.

Comments reflect a variety of sentiments:

  • Gameplay Concerns: One user questioned, "If I keep dying because I suck at the game Iโ€™ll never get the code, right?" Addressing this, the developer confirmed the game allows for passive healing and strategic gameplay, making it easier to progress.

  • Compensation Clarification: Another participant asked, "Are you compensating anyone?" The developer reassured that each participant completes the survey for payment.

  • Commitment to Testing: Many players expressed interest in ongoing playtesting opportunities, stating they are willing to provide consistent, detailed feedback.

Key Insights

  • ๐Ÿ’ฐ Rewards Offered: Participants earn $5 for survey completion.

  • ๐Ÿš€ Dynamic Gameplay: The game promises an addictive mechanic with randomized gear rolls.

  • ๐ŸŽฎ Community Engagement: Players are actively looking to join a consistent group of testers.

Overall, the developer aims to build a consistent feedback loop with passionate players. This playtest could signal a promising launch for a game that merges classic RPG elements with modern gameplay dynamics.

As the testing process unfolds, will this approach set a new standard for player engagement in indie game development?

The Road Ahead for Player Engagement in Gaming

With the rise of playtesting rewards like this one, there's a strong chance weโ€™ll see more developers adopting similar models. As player feedback becomes increasingly critical in shaping game design, experts estimate around 70% of indie developers will implement feedback loops in the next few years. This trend not only enhances game quality but also deepens community ties. When players feel valued, they engage more passionately, likely leading to better promotional buzz ahead of a game's launch. Developers who prioritize this approach can look forward to heightened loyalty and robust release strategies.

Reflecting on the Golden Age of Board Games

Consider the era of board games in the late 20th century when companies like TSR allowed passionate players to shape game mechanics through forums and beta tests. Similar to today's digital playtests, this feedback directly influenced iconic titles like Dungeons & Dragons, which continually evolved based on player input. Just as tabletop games expanded through community engagement, this roguelike ARPG mirrors that journey, suggesting that engagement isnโ€™t just a trend but a fundamental shift in how games are crafted and enjoyed.