Edited By
Chloe Zhao

A growing segment of Blender users is voicing concerns about the recent overhaul in Blender 5. Many report that the updated sculpting toolbar, located prominently at the bottom of the screen, disrupts their workflow, leading to heated discussions across various forums.
Users recall favorably the sculpting features from Blender 4.0, labeling the new design as cumbersome. One user remarked, "To me, itโs the Windows 8 of Blender versions," pointing to a significant user backlash regarding the interface changes.
Feedback indicates that while Blender 5 introduces multiple innovative tools, the alteration of the sculpting toolbar hasnโt sat well with everyone. Enhanced visibility seems to come at the cost of practicality, as many return to discussing how they miss the old layout.
Resize Option: Some users highlight a potential solution, stating, "You can resize the toolbar, if itโs the issue."
Asset Shelf Shift: Another suggestion is to move the Asset Shelf in Sculpt Mode to the top, maintaining usability. "Hover over the Asset Shelf and press F3: Type in 'Flip' and press enter," shares one frustrated artist.
Classic UI Preference: The preferred placement of brushes remains a hot topic. Many seek to revert the interface style to the familiar left-hand side, reminiscent of the earlier versions.
The backdrop of comments reflects a mixed sentiment. While some users appreciate the flexibility, a significant number express dissatisfaction with the new design.
"Yes. I can disable the Asset Shelf in 'View' options, but then I lose all the brushes," one user emphasized. This encapsulates the dilemma facing many artists: attaching functionality without compromising ease of access.
๐ Users express a strong desire for the return of the 4.0 toolbar.
โ๏ธ Options to resize and relocate the toolbar are being explored.
๐จ "I want to move the brushes to the left-hand side of the screen" - a common sentiment among long-term users.
With each new release, Blender continues to evolve, yet the question lingers: Can the development team strike a balance between innovation and user familiarity? As discussions unfold, artists hope their concerns will not only be heard but addressed in future updates.
Moving forward, there's a strong chance that Blender's development team will revisit the sculpting toolbar based on the vocal feedback from the community. Given the design's mixed reception, experts estimate that a potential interim update could land as soon as mid-2025, addressing the usability concerns raised by users. Innovations may include a toggle feature for the classic layout, allowing artists to switch between old and new views seamlessly. Additionally, the inclusion of new customization options could satisfy the demands of long-time users while keeping the fresh aspects of Blender 5 intact.
This scenario draws an intriguing parallel to the 1980s transition from traditional animation to computer-generated imagery in films. Just as animators grappled with the arrival of new technology that altered the classic workflow, Blenderโs community now faces a similar crossroads. The initial resistance led to a blend of traditional and digital methods, ultimately shaping iconic films. As Blender users voice their desire for familiar tools, it's reminiscent of artists navigating change while cherishing their roots, suggesting that creativity often thrives in the tension between innovation and nostalgia.