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Efficiently sending unreal projects without unused assets

Efficiently Managing Unreal Projects | Gamers Share Fresh Insights

By

Sara Kim

Oct 12, 2025, 11:16 PM

Updated

Oct 13, 2025, 03:01 PM

Quick read

A computer screen displaying an organized Unreal Engine project with only essential assets visible, highlighting a clean and efficient packaging process.

A surging interest in effective asset management for Unreal Engine projects is unfolding on user boards. Developers want to share their work without sending unnecessary files. Recent comments highlight new methods and tools to streamline workflows, igniting discussions around project efficiency.

The Challenge of Unused Assets

Many creators are bogged down by cluttered Content Browsers filled with unused assets. A common frustration is the tedious task of removing excess files while preparing projects for sharing. One insightful contributor suggested, "Create new project, open old project and select levels you want to send in the old project and choose migrate from the right click menu. That's the fastest way assuming your project is not massive." This method emphasizes the importance of optimizing workflow when dealing with larger projects.

Smart Migration Techniques

Migrating levels to a fresh project is gaining popularity. Users find it a straightforward way to ensure only essential files get transferred. Moreover, another comment noted use of Codex cli to automate asset cleanup. "I used Codex cli to create a script that does a cleanup of unused," signifying a growing interest in automation tools among users.

Tools and Features to Simplify Workflows

The built-in features within Unreal continue to assist users. The zip option is highlighted as an effective tool to exclude unused files. "Use the zip up project option in the menu," another user mentioned, showcasing collaboration without excess baggage. This option not only saves time but also keeps the shared projects clean and manageable.

Key Insights from Recent Comments

  • ๐Ÿ”น Migrating selected levels from old to new projects speeds up sharing processes.

  • ๐Ÿ”ธ Scripts like Codex cli are gaining traction for automated asset management.

  • ๐Ÿ”บ Built-in zip features help streamline sharing effectively.

As the conversation around asset management gains momentum, it underscores the evolving needs of Unreal Engine users. Adopting these efficient methods could signal a shift in project handling. With asset management taking center stage, will developers harness these strategies to enhance their workflow? Only time will reveal the impact of these emerging solutions.