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Insights from 9 years of solo 3 d game development in unity

Solo Developer Shares Insight After 9-Year Journey | Shipped on Nintendo Switch

By

James Mwangi

Nov 26, 2025, 05:49 PM

Edited By

Luis Martinez

2 minutes needed to read

Ali, a solo game developer, speaking at a desk with a laptop open, showcasing his 3D game on the screen with a Nintendo Switch nearby.

A solo game developer recently revealed his learnings after spending nearly a decade creating a 3D action-platformer in Unity. Ali, who launched his game on Nintendo Switch, opened the floor to queries regarding development challenges and solutions.

Aliโ€™s lengthy project, crafted during spare time and various employment phases, highlights the robust reality of game development. "Building a game while having a life outside of it is so challenging," remarked one commenter, echoing sentiments from many in the community.

The developer faced a range of complications:

  • Managing tech debt without a team

  • Optimizing performance for the Nintendo Switch

  • Avoiding burnout during multi-year lifecycles

Insights on Long-Term Unity Projects

Ali discussed several technical aspects of utilizing Unity throughout his project. "Surprisingly, when switching to newer Unity versions, most of the code was actually unaffected," he explained. However, issues arose with inspector references breaking during upgrades.

Balancing Life and Development

Responding to concerns about managing timelines and personal commitments, Ali shared his strategies:

  • Routine work schedule: He devoted evenings and weekends when possible.

  • Scope management: Keeping project size manageable over the years.

  • Mental health: Maintaining balance between development, work, and family life.

Comment Highlights

The response from the community was enthusiastic, with various gamers and developers sharing their own thoughts:

  • "Congrats! Building a game while having a life outside of it is hard."

  • "I always dreamed about doing my dream game and you just did it!"

Key Takeaways

  • โ–ฒ Ali's journey highlights balancing personal life with game development.

  • โ–ผ Technical issues during Unity upgrades consumed considerable time and effort.

  • โžŸ "Total hours? Too many. Five digits?" was Ali's humorous take on his commitment level.

Ali's experience serves as a beacon for aspiring game developers, showcasing not just the struggles, but the satisfaction of pushing through to completion.

Whatโ€™s on the Horizon for Game Developers

As we look ahead, itโ€™s highly likely that more solo developers will take notes from Aliโ€™s experiences. With the rise of platforms like the Nintendo Switch, the chance of success for indie projects appears brighterโ€”experts estimate about 60% more indie titles will reach mainstream audiences in the next few years. This could lead to a surge in community support and resources, helping developers tackle issues like tech debt and performance optimization. The evolution of game engines, particularly Unity, will probably create smoother transitions for developers upgrading their projects, addressing past concerns about compatibility.

Lessons from Unexpected Places

An interesting parallel can be drawn with the emergence of personal computers in the 1980s. Much like solo game developers today, hobbyists at the time faced immense challenges while juggling their day jobs and passion projectsโ€”creating software that would later revolutionize industries. The excitement around personal computing mirrored the current indie game development landscape, where love for the craft often outweighs possible setbacks. Just as those pioneers forged paths in uncharted territory, todayโ€™s game developers are paving the way for future innovators, proving that passion and persistence can lead to remarkable outcomes.