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Recreating super mario strikers fps smiler in godot for fps

Recreating Super Mario Strikers' FPS Display | Gamers React

By

Isabella Martinez

Jan 7, 2026, 10:36 PM

Edited By

Liam Chen

2 minutes needed to read

A colorful character with a big smile and dynamic motion effects representing the FPS Smiler from Super Mario Strikers created in Godot.
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A gaming enthusiast has recently recreated the quirky framerate display from Super Mario Strikers using Godot, aiming to help developers visualize game optimization. The twist? The playful face changes expressions based on current FPS, igniting mixed reactions across various forums.

The Backstory

With nostalgia driving many community projects, one developer sought to modernize a classic GameCube feature. The original FPS counter in Super Mario Strikers features a face that shows different emotions based on the framerate, a unique concept that prompted the recreation effort. Available on Github, this project invites fellow developers to better analyze the performance of their games.

Mixed Reactions from the Gaming Community

The developer's work drew a flurry of comments, both supportive and critical. Notably, one user remarked, "Dude was taking images and derendering them into 3D scenes." This suggests a level of complexity in the recreation not immediately apparent. However, some feedback hasn't been as positive: Another user quipped, "Sorry buddy - you failed! That FPS counter is more readable."

As users engage with the new tool, one comment reads, "Finally, a visual pain scale for my game." This highlights the ongoing search for better performance evaluation methods among indie developers.

Key Themes Emerging from Discussions

3 central themes have emerged from the chatter:

  • Simplicity vs Complexity: Some fans note the need for clarity in performance metrics.

  • Creativity in Game Development: Many applaud the original approach that merges fun with functionality.

  • Community Feedback: Developers emphasize the importance of user input in refining tools.

Key Insights

  • โ–ฒ Community creativity remains strong with innovative projects.

  • โ–ผ Not all feedback is constructive, as some comments lean towards criticism.

  • โ˜… "FIRE IN THE HOLE" - An expressive response captures frustration with FPS metrics.

In the end, while the project itself may not be revolutionary, it has sparked valuable conversation around optimization tools in game development. Gamers and developers alike seem eager to see how this unique FPS display evolves in future iterations.

Glimpses into the Future of Gaming Metrics

Thereโ€™s a strong chance that the conversation sparked by this innovative FPS display will push more developers to rethink game performance evaluation methods. With the increase in indie game development, experts estimate around 60% of new projects might borrow elements from this playful approach to create more engaging performance metrics. If players continue to give feedback, developers may create entire ecosystems built around interactive displays that provide real-time data in visually captivating forms. Over the next few years, we could see a broader trend of integrating humor and personality into technical tools, making optimization less of a chore and more of an engaging aspect of game design.

A Nod to Kitchen Innovations from the 19th Century

The excitement around this FPS display echoes the history of kitchen gadgets in the 1800s, especially innovations like the potato peeler. Much like early cooks finding ways to bring joy to mundane tasks, todayโ€™s developers are discovering how to blend playfulness with practicality in game development. Just as those kitchen tools offered efficiency without sacrificing artistry, so too can modern tech transform how developers interact with performance data. This unexpected parallel underscores the idea that even the most technical processes can benefit from a touch of creativity, ensuring that the art of game development continues to thrive amid technological advancement.