
A solo developer has shared their two-year journey from a basic square to completing a platformer game featuring a chicken, which has now launched on Steam. This release has sparked discussions around the challenges of game development and the significance of focus and discipline.
The developer started with a simple idea for their first game, aiming for something small. However, the project quickly grew beyond initial expectations.
"Iβve learned a lot Iβm already applying it to making my second game better and faster," they shared.
Despite the challenges, the release has become a significant milestone. The developer emphasized the learning curve involved in creating the game, highlighting technical aspects often overlooked in smaller projects.
One comment stands out: "How did you find motivation to keep making it, without thinking of 500 other cool ideas you couldβve done?" The struggle for discipline and routine played a crucial role in their journey. The developer admitted,
"Staying motivated to actually release the game was an issue for me."
Many are curious about the emotional toll and the balance between perfectionism and completion.
The developer implemented several key strategies to ensure completion:
Breaking Tasks into Smaller Steps: Instead of overwhelming goals, they focused on manageable actions.
Setting Deadlines: A firm timeline spurred progress, pushing them to reach milestones that led to their November release.
Cutting Down Scope: Simplifying features allowed for a more sustainable development cycle.
"Thereβs a saying 'done is better than perfect'" they reflected.
The community's feedback has been overwhelmingly positive, with comments about the game's polished look and simple yet engaging concept. One user remarked, "Your game looks super polished, simple, and fun! Congratulations on the release :)" Another chimed in, "What a simple and fun concept! I love how simple ideas can go so far."
Interestingly, one developer shared insights from their own process, stating, "I recorded a video 2 years ago about what the game actually looks like under the hood basically what youβre seeing on the screen, the colorful platforms - itβs just a drawing." They emphasized the importance of functionality over aesthetics, echoing the sentiment, "It's better to make it working first and then make it look cool."
πΉ Learning Curve: The developer noted significant growth in understanding game architecture and marketing strategies.
πΈ Importance of Focus: Comments highlight the challenge of staying focused amidst numerous new ideas.
β Community Engagement: An encouraging atmosphere appears to fuel developers' motivation.
Ultimately, this journey reflects not just personal growth but also the collective experiences of those in the gaming community. As the developer gears up for their next project, the lessons learned from this release will undoubtedly steer future endeavors in more effective directions.
Thereβs a strong chance that as the gaming industry continues to evolve, more solo developers will emerge, following a path similar to this developer. Many will likely prioritize small-scale projects that allow them to grow their skills while managing their resources effectively. With around 65% of indie developers focusing on creating unique experiences instead of competing with big studios, experts estimate that we could see a rise in innovative gaming concepts in the coming years. This shift reflects a broader understanding of market demands, where individuality and creativity resonate more with players seeking fresh content.
This gaming journey can be compared to the evolution of chess strategies over the centuries. Just like the solo developer who honed their skills through focused work and creativity, chess players initially mastered fundamental moves before developing unique strategies. Those who spent time mastering the basics transformed mundane games into masterpieces. Similarly, this developer's experience serves as a potent reminder that thoughtful creativity often emerges from simple ideas and a commitment to excellence.