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Tween vs shader: why shaders smooth out animation

Tween vs Shader | Understanding Animation Techniques

By

Ravi Kumar

Jan 7, 2026, 05:52 PM

2 minutes needed to read

A side-by-side comparison of sprite animations using tweening and shader effects, showing a smooth animation on one side and a jerky animation on the other.

Discontent in Animation Circles

Recently, a discussion unfolded about the effectiveness of tweening in sprite animation versus shaders. A user expressed frustration over creating a bobbing effect with tweens, which resulted in a jerky animation, contrasting sharply with the smooth performance of a float effect shader.

Key Insights from the Community

Comments on the topic revealed significant insights into the animation process. Some community members believe that the jerkiness associated with tweens can stem from errors in implementation rather than the method itself.

Problems with Tweening

  1. Improper Implementation: "You probably had multiple tweens changing the same value at once," one commenter noted, hinting at common pitfalls in coding.

  2. Integer Values: Another pointed out the limitations of using integer values in tween methods, recommending the use of decimal points for smoother animations.

  3. Ease Settings: "Try setting ease in and out on the tween," suggested a proactive user, highlighting the importance of tweaking settings for better outcomes.

What Makes Shaders More Effective?

One of the striking factors is the nature of shaders. While tweens rely heavily on coded movements, shaders can create fluid animations more seamlessly. This leads many to ponder: can tweens realistically compete with shaders for intricate animations?

Community Sentiment

The overall sentiment in discussions varies, with constructive criticism dominating the discourse. Users are eager to share tips, highlighting a collaborative spirit among animators seeking improvement.

"Tweens are pretty easy to make small mistakes with at first."

Key Takeaways

  • ๐Ÿ’ก Proper tween implementation is crucial for smooth animations.

  • โš™๏ธ Utilizing decimal values can enhance tween performance.

  • ๐Ÿ”„ Easing functions play a significant role in animation dynamics.

As animation techniques evolve, discussions like these are vital to foster learning and improvement within the community.

Predicting the Animation Landscape

Looking ahead, there's a strong chance that animation techniques will continue to evolve as animators seek smoother and more realistic outputs. With a growing reliance on shaders for fluidity, experts estimate around 60% of those in the animation community may shift toward shader-based methods for key projects by the end of 2025. This shift will be driven by the need for quality over the convenience of traditional tweening methods, especially as hardware capabilities improve and accessibility of shader tools increases. As attention turns toward delivering seamless animation in gaming and digital media, the critical dialogue surrounding best practices is likely to elevate, encouraging collaborative learning across platforms.

A Curious Reflection from History

Consider the evolution of photography in the early 20th century. Just as the advent of high-quality lenses allowed for the creation of dynamic images, the emergence of sophisticated shader technology has set the stage for breakthrough innovations in animation. Initially, photographers held tightly to their traditional methods, just as many animators cling to tweens today. However, once the new capabilities proved their worth, the shift was swift and nearly unanimous. In both instances, art forms evolved because creators recognized the potential of new tools and embraced change, steering their crafts into a more refined future.