Unity is rolling out a new audio editor that aims to simplify the audio editing workflow for game developers, lowering the need for external tools like Audacity. As user feedback pours in, the community shares both optimism and criticism regarding the toolโs capabilities and its competition in the market.
Amid excitement surrounding the launch, many people shared their views on the tool's missing features and overall usability:
Critical Features Demanded: Users emphasize essential tools like fade in, fade out, normalization, and compression. Notably, several have now added a call for auto trim and seamless loop creation for background noise, indicating the need for even more robust editing functions.
Inquiry on VST Support: "Are you planning on adding VST support?" questioned one person, calling for enhanced audio processing features.
File Management Improvements: Concern continues over audio file organization, with another commenter asking, "Will the original audio file be in the asset folder with the edited file?" People want clarity on how their work will be stored.
The discussion of competition with free tools like Audacity persists:
Pricing Reflections: "Audacity is free; hard to compete with that pricing," said one participant, highlighting a common concern about Unity's pricing model compared to free software. Another user pointed out that "$27 is the cost to pay for changing alt-tab habit. Thatโs quite cheap, right?" suggesting users may see value in the convenience despite cost.
"This tool offers a convenience factor, but at a cost. People will weigh the pros and cons," remarked a community member, summarizing the mixed opinions.
Users emphasize three major themes in the ongoing conversations:
Simplified Processes: Staying within Unity for editing is crucialโno need for file exports and immediate access to editing tools was a top priority for many.
Future Feature Requests: As the audio editor evolves, calls for additional sophisticated functions, such as a composition tool, are surfacing to enhance usability and market competitiveness.
Comparative Analysis: The community is actively comparing the new tool to their current software, urging for rapid solutions and real-time editing functionalities.
While the community buzzes with interest in the new tool, the tone remains cautious:
โ "Awesome idea!"
โ "Audacity is freeโฆ is this tool also free?"
๐ค "Iโve thought about doing something like this too."
Unity's new audio editor has the potential to transform audio processing in game development. Key user feedback revolving around normalization, compression, and better file management could heavily influence future updates. As community engagement grows, the tool must adapt to meet user demands in a competitive landscape.
โฝ Users heavily prioritize crucial features like normalization and compression.
โฝ Seamless workflow integration is essential for wide adoption.
โจ Still a notable need for improvements in initial presentation quality with great expectations for future enhancements.