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Vikus: a viking themed roguelike deck builder

Viking Roguelike Deck-Builder Gains Traction | Fans Eager for Feedback

By

Nina Patel

Nov 28, 2025, 12:43 PM

2 minutes needed to read

Bjorn the Berserker and Freya the Shieldmaiden in a Viking-themed battle scene with card elements

A new Viking-themed roguelike deck-builder, named VIKUS, is making waves in indie gaming circles. Developed by a first-time game creator, it features two distinct heroes and a dynamic combat system, sparking interest among potential players.

Gameplay Mechanics: Heroes and Combat

  • Players can choose between Bjorn the Berserker and Freya the Shieldmaiden.

  • Combat is turn-based, requiring energy management for attacking, defending, and using skills.

  • Each enemy boasts its own unique AI and card deck, resulting in varied encounter experiences.

As the developer emphasizes, "The enemy system is a highlight, forcing players to adapt their strategies." The gameโ€™s core loop includes combat, earning Soulium, purchasing new cards, and deck building, but the developer acknowledges room for improvement.

Community Buzz: Feedback and Engagement

The creator is actively seeking input from the gaming community. "What would make you want to keep playing a game like this?" they ask. This openness to critique shows a commitment to enhancement.

Additionally, a new Discord channel has drawn 3,000 members, indicating a growing interest in game development discussions and opportunities to showcase indie projects.

"Curiously, the Discord is a hub to discuss not just this game, but others too," one commenter noted.

Key Themes from Community Opinions

  • Hero Variation: Gamers discuss the appeal of choosing between heroes with different playstyles.

  • Combat Feel: Some people have mentioned the excitement of adaptive combat against smart enemies.

  • Engagement in Development: Many potential players appreciate the developerโ€™s willingness to receive feedback for improvement.

Key Takeaways

  • โœ“ Two heroes, unique cards: This format attracts attention among players.

  • โœ“ Focus on adaptive combat: "Fights feel different depending on what youโ€™re facing," claims the developer

  • โœ“ Discord community flourishing: Over 3,000 members sharing ideas and strategies.

The ability for players to influence design and gameplay may attract more dedicated fans. Are we witnessing the rise of a new indie favorite?

The Path Forward for VIKUS

Thereโ€™s a strong chance that VIKUS will continue to attract players eager for fresh roguelike experiences. Given the developerโ€™s commitment to community feedback, we might see significant updates within the next few months. If the team addresses concerns about combat depth and hero differentiation, it could foster a loyal fan base and lead to increased sales. Experts estimate around a 60% probability for the game to become a breakout hit among indie titles, especially as the community grows on Discord and more players seek engaging collaborative content.

A Toast to the Uncharted

This scenario evokes memories of the craft beer boom in the early 2000s. Much like the indie game scene today, small brewers were initially overlooked but turned into powerhouse brands through community engagement and experimentation. Each taproom served as a gathering space where feedback shaped flavors and offerings, allowing unique profiles to thrive amid mainstream options. Similarly, VIKUS offers a brewing ground for creativity, where player input could shape the final product, possibly creating the next big name in indie gaming.