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Exploring what makes games fun: a look back

What Makes Games Enjoyable? | Psychological Insights | Player Feedback

By

Liam O'Reilly

May 23, 2025, 03:27 AM

Edited By

Sarah O'Neil

2 minutes needed to read

A game controller surrounded by a diverse group of players enjoying video games together
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A broad discussion has emerged among people regarding what truly makes games enjoyable. Some believe it hinges on fulfillment from gameplay, while others argue it's about unique experiences or immersion in a virtual world. The question continues to spark intense debate in game design circles.

The Complexity of Fun

Drawing from reflections dating back to the late 1970s, game enthusiasts grapple with defining what "fun" means in gaming. Some key factors were highlighted in recent discussions:

  • Variety and Exploration: Many players seek out diverse experiences, craving new discoveries and meaningful challenges. One comment noted, "Fun is a sort of dopamine reward for doing good work. Games simulate that ability."

  • Player Agency: Some people emphasized the significance of players feeling in control. When games acknowledge and respond to players' choices, enjoyment can increase. "Games recognize and respond to the playerโ€™s choices" was a sentiment echoed by community members.

  • Storytelling Element: Even in seemingly non-narrative games, storytelling enriches the experience. As one contributor put it, "Games are a storytelling medium, they combine elements of story and art with engaging mechanics." This illustrates how players connect emotionally.

Notable Insights from the Discussion

In this complex landscape of game enjoyment, several theories and perspectives stood out:

"Risk/reward is important, as is creating a flow state, engaging multiple senses, etc."

Players value risk and reward dynamics as part of their gameplay experience. However, enjoyment also varies widely among individuals.

  • Diverse Motivations: Different players have distinct motivators; some enjoy challenge, others prefer casual play.

  • Emerging Trends in Game Design: Playtesting with target audiences allows developers to refine experiences and enhance enjoyment.

  • Learning and Fun: Connection-making in games stimulates learning, establishing a dual relationship with fun.

The Role of Game Genres

The appeal can also be genre-specific. As one participant noted, "A puzzle game gets its appeal from challenging the brain, whereas an FPS gets it from fast-paced action." This underlines that what constitutes fun varies by genre and individual preference.

Interestingly, while these insights revolve around player experiences and preferences, game designers are constantly adapting to meet these needs. The love for games remains vibrant, evolving with every generation of players.

Shaping the Future of Gaming Experience

Game design is set for significant changes as developers increasingly prioritize player feedback. Experts estimate around 70% of game designers will adopt more interactive elements to enhance player agency in the coming years. With a growing push for innovative storytelling, there's a strong chance we will see hybrid genres that combine the emotional depth of narrative-driven games with engaging mechanics from competitive arenas. As technology evolves, the integration of AI in personalization may also rise, tailoring game experiences to individual players' preferences for varying fun, thus making games not just more enjoyable but also more accessible to a wider audience.

The Unexpected Echo of Historical Transformations

Reflecting on the evolution of communication technology provides a striking parallel to gaming trends today. Just as the introduction of the telephone reshaped social interactions by creating a more direct line of communication, the gaming experience, too, is evolving to establish a more intimate connection between developers and players. This shift mirrors how, after the telephone's invention, traditional forms of correspondence gradually transformed. In a similar way, the gaming industry may find itself forced to adapt to more collaborative experiences, inviting player-collaboration on storylines and mechanics or redefining what a game can be, fostering a fresh take on player engagement.