
A growing group of developers is preparing for a live Q&A with Russell Kay from Yoyo Games about the latest GameMaker updates. Tuning in tomorrow at 9 AM EDT, attendees will have the opportunity to voice their concerns and curiosities about the platform.
The live stream is generating buzz, with users eager to hear responses from Yoyo Games. Main points of discussion include:
3D Enhancements: Users want to know how Yoyo will boost GameMaker's 3D features, with one developer stating, "GM 3D is quite behind when compared to Unity and Godot. Is there a plan to catch up?"
Visual Scripting Update: The lack of updates on visual scripting has users asking for clarification. One user remarked, "When is visual scripting going to be shown some love?"
Pricing Strategy: As changes loom, concerns about the pricing structure linger. Many wonder if the one-time payment will remain or if a subscription model is on the way.
In addition, some users are pushing for enhancements to the user interface, emphasizing the need for a more intuitive experience, as noted by one commenter: "It's confusing for new folks, and Iโd like to hear more about their UI plans."
The community sentiment reveals mixed feelings about GameMaker's identity in the game development world. One notable comment read, "Game Maker is seen as the thing you tinker with before you 'really' get into Game Dev."
Other insights from forums include:
"We can already create Art and Code in GameMaker, what are they waiting to insert an audio editor?" - A call for a more holistic development toolset.
Another user questioned the status of the particle system, expressing frustration over debugging: "Debugging that made me just switch back to manually coding particles." These concerns illustrate the specific needs for tools aimed at enhancing workflow and creativity.
Several distinct themes have arisen:
๐ ๏ธ Users are advocating for new features in the sprite editor, such as filters and additional tools.
๐ There is a push for an official GameMaker certification program to elevate its professional image.
๐ Questions about 3D capabilities and UI enhancements dominate discussions.
โ Users seek answers on 3D updates and visual scripting support.
๐ Pricing models remain a significant concern, with potential shifts to subscription options.
๐ก UI improvements are high on usersโ wish lists, aiming for better accessibility for new developers.
As the Q&A session approaches, it will be crucial for Yoyo Games to address these pressing concerns and showcase their commitment to evolving GameMaker in response to community demand.